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using System;
using System.Runtime.InteropServices;
using System.Text;
namespace LibreHardwareMonitor.Interop;
internal static class NvApi
{
public const int MAX_CLOCKS_PER_GPU = 0x120;
public const int MAX_COOLERS_PER_GPU = 20;
public const int MAX_FAN_CONTROLLER_ITEMS = 32;
public const int MAX_FAN_COOLERS_STATUS_ITEMS = 32;
public const int MAX_GPU_PUBLIC_CLOCKS = 32;
public const int MAX_GPU_UTILIZATIONS = 8;
public const int MAX_MEMORY_VALUES_PER_GPU = 5;
public const int MAX_PHYSICAL_GPUS = 64;
public const int MAX_POWER_TOPOLOGIES = 4;
public const int MAX_THERMAL_SENSORS_PER_GPU = 3;
public const int MAX_USAGES_PER_GPU = 8;
public const int SHORT_STRING_MAX = 64;
public const int THERMAL_SENSOR_RESERVED_COUNT = 8;
public const int THERMAL_SENSOR_TEMPERATURE_COUNT = 32;
private const string DllName = "nvapi.dll";
private const string DllName64 = "nvapi64.dll";
public static readonly NvAPI_EnumNvidiaDisplayHandleDelegate NvAPI_EnumNvidiaDisplayHandle;
public static readonly NvAPI_EnumPhysicalGPUsDelegate NvAPI_EnumPhysicalGPUs;
public static readonly NvAPI_GetDisplayDriverVersionDelegate NvAPI_GetDisplayDriverVersion;
public static readonly NvAPI_GetPhysicalGPUsFromDisplayDelegate NvAPI_GetPhysicalGPUsFromDisplay;
public static readonly NvAPI_GPU_ClientFanCoolersGetControlDelegate NvAPI_GPU_ClientFanCoolersGetControl;
public static readonly NvAPI_GPU_ClientFanCoolersGetStatusDelegate NvAPI_GPU_ClientFanCoolersGetStatus;
public static readonly NvAPI_GPU_ClientFanCoolersSetControlDelegate NvAPI_GPU_ClientFanCoolersSetControl;
public static readonly NvAPI_GPU_ClientPowerTopologyGetStatusDelegate NvAPI_GPU_ClientPowerTopologyGetStatus;
public static readonly NvAPI_GPU_GetAllClockFrequenciesDelegate NvAPI_GPU_GetAllClockFrequencies;
public static readonly NvAPI_GPU_GetAllClocksDelegate NvAPI_GPU_GetAllClocks;
public static readonly NvAPI_GPU_GetBusIdDelegate NvAPI_GPU_GetBusId;
public static readonly NvAPI_GPU_GetCoolerSettingsDelegate NvAPI_GPU_GetCoolerSettings;
public static readonly NvAPI_GPU_GetDynamicPstatesInfoExDelegate NvAPI_GPU_GetDynamicPstatesInfoEx;
public static readonly NvAPI_GPU_GetMemoryInfoDelegate NvAPI_GPU_GetMemoryInfo;
public static readonly NvAPI_GPU_GetPCIIdentifiersDelegate NvAPI_GPU_GetPCIIdentifiers;
public static readonly NvAPI_GPU_GetTachReadingDelegate NvAPI_GPU_GetTachReading;
public static readonly NvAPI_GPU_GetThermalSettingsDelegate NvAPI_GPU_GetThermalSettings;
public static readonly NvAPI_GPU_GetUsagesDelegate NvAPI_GPU_GetUsages;
public static readonly NvAPI_GPU_SetCoolerLevelsDelegate NvAPI_GPU_SetCoolerLevels;
public static readonly NvAPI_GPU_GetThermalSensorsDelegate NvAPI_GPU_ThermalGetSensors;
private static readonly NvAPI_GetInterfaceVersionStringDelegate _nvAPI_GetInterfaceVersionString;
private static readonly NvAPI_GPU_GetFullNameDelegate _nvAPI_GPU_GetFullName;
static NvApi()
{
NvAPI_InitializeDelegate nvApiInitialize;
try
{
if (!DllExists())
return;
GetDelegate(0x0150E828, out nvApiInitialize);
}
catch (Exception e) when (e is DllNotFoundException or ArgumentNullException or EntryPointNotFoundException or BadImageFormatException)
{
return;
}
if (nvApiInitialize() == NvStatus.OK)
{
GetDelegate(0xE3640A56, out NvAPI_GPU_GetThermalSettings);
GetDelegate(0xCEEE8E9F, out _nvAPI_GPU_GetFullName);
GetDelegate(0x9ABDD40D, out NvAPI_EnumNvidiaDisplayHandle);
GetDelegate(0x34EF9506, out NvAPI_GetPhysicalGPUsFromDisplay);
GetDelegate(0xE5AC921F, out NvAPI_EnumPhysicalGPUs);
GetDelegate(0x5F608315, out NvAPI_GPU_GetTachReading);
GetDelegate(0x1BD69F49, out NvAPI_GPU_GetAllClocks);
GetDelegate(0x60DED2ED, out NvAPI_GPU_GetDynamicPstatesInfoEx);
GetDelegate(0x189A1FDF, out NvAPI_GPU_GetUsages);
GetDelegate(0xDA141340, out NvAPI_GPU_GetCoolerSettings);
GetDelegate(0x891FA0AE, out NvAPI_GPU_SetCoolerLevels);
GetDelegate(0x774AA982, out NvAPI_GPU_GetMemoryInfo);
GetDelegate(0xF951A4D1, out NvAPI_GetDisplayDriverVersion);
GetDelegate(0x01053FA5, out _nvAPI_GetInterfaceVersionString);
GetDelegate(0x2DDFB66E, out NvAPI_GPU_GetPCIIdentifiers);
GetDelegate(0x1BE0B8E5, out NvAPI_GPU_GetBusId);
GetDelegate(0x35AED5E8, out NvAPI_GPU_ClientFanCoolersGetStatus);
GetDelegate(0xDCB616C3, out NvAPI_GPU_GetAllClockFrequencies);
GetDelegate(0x814B209F, out NvAPI_GPU_ClientFanCoolersGetControl);
GetDelegate(0xA58971A5, out NvAPI_GPU_ClientFanCoolersSetControl);
GetDelegate(0x0EDCF624E, out NvAPI_GPU_ClientPowerTopologyGetStatus);
GetDelegate(0x65FE3AAD, out NvAPI_GPU_ThermalGetSensors);
IsAvailable = true;
}
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_EnumNvidiaDisplayHandleDelegate(int thisEnum, ref NvDisplayHandle displayHandle);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_EnumPhysicalGPUsDelegate([Out] NvPhysicalGpuHandle[] gpuHandles, out int gpuCount);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GetDisplayDriverVersionDelegate(NvDisplayHandle displayHandle, [In, Out] ref NvDisplayDriverVersion nvDisplayDriverVersion);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GetInterfaceVersionStringDelegate(StringBuilder version);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GetPhysicalGPUsFromDisplayDelegate(NvDisplayHandle displayHandle, [Out] NvPhysicalGpuHandle[] gpuHandles, out uint gpuCount);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GPU_ClientFanCoolersGetControlDelegate(NvPhysicalGpuHandle gpuHandle, ref NvFanCoolerControl control);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GPU_ClientFanCoolersGetStatusDelegate(NvPhysicalGpuHandle gpuHandle, ref NvFanCoolersStatus fanCoolersStatus);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GPU_ClientFanCoolersSetControlDelegate(NvPhysicalGpuHandle gpuHandle, ref NvFanCoolerControl control);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GPU_ClientPowerTopologyGetStatusDelegate(NvPhysicalGpuHandle gpuHandle, ref NvPowerTopology powerTopology);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GPU_GetAllClockFrequenciesDelegate(NvPhysicalGpuHandle gpuHandle, ref NvGpuClockFrequencies clockFrequencies);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GPU_GetAllClocksDelegate(NvPhysicalGpuHandle gpuHandle, ref NvClocks nvClocks);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GPU_GetBusIdDelegate(NvPhysicalGpuHandle gpuHandle, out uint busId);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GPU_GetCoolerSettingsDelegate(NvPhysicalGpuHandle gpuHandle, NvCoolerTarget coolerTarget, ref NvCoolerSettings NvCoolerSettings);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GPU_GetDynamicPstatesInfoExDelegate(NvPhysicalGpuHandle gpuHandle, ref NvDynamicPStatesInfo nvPStates);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GPU_GetMemoryInfoDelegate(NvDisplayHandle displayHandle, ref NvMemoryInfo nvMemoryInfo);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GPU_GetPCIIdentifiersDelegate(NvPhysicalGpuHandle gpuHandle, out uint deviceId, out uint subSystemId, out uint revisionId, out uint extDeviceId);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GPU_GetTachReadingDelegate(NvPhysicalGpuHandle gpuHandle, out int value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GPU_GetThermalSensorsDelegate(NvPhysicalGpuHandle gpuHandle, ref NvThermalSensors nvThermalSensors);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GPU_GetThermalSettingsDelegate(NvPhysicalGpuHandle gpuHandle, int sensorIndex, ref NvThermalSettings NvThermalSettings);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GPU_GetUsagesDelegate(NvPhysicalGpuHandle gpuHandle, ref NvUsages nvUsages);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate NvStatus NvAPI_GPU_SetCoolerLevelsDelegate(NvPhysicalGpuHandle gpuHandle, int coolerIndex, ref NvCoolerLevels NvCoolerLevels);
public enum NvFanControlMode : uint
{
Auto = 0,
Manual = 1
}
public enum NvLevelPolicy : uint
{
None = 0,
Manual = 1,
Performance = 2,
TemperatureDiscrete = 4,
TemperatureContinuous = 8,
Silent = 16,
Auto = 32
}
public enum NvPowerTopologyDomain : uint
{
Gpu = 0,
Board
}
public enum NvUtilizationDomain
{
Gpu, // Core
FrameBuffer, // Memory Controller
VideoEngine, // Video Engine
BusInterface // Bus
}
public static bool IsAvailable { get; }
[DllImport(DllName, EntryPoint = "nvapi_QueryInterface", CallingConvention = CallingConvention.Cdecl, PreserveSig = true)]
[DefaultDllImportSearchPaths(DllImportSearchPath.System32)]
private static extern IntPtr NvAPI32_QueryInterface(uint interfaceId);
[DllImport(DllName64, EntryPoint = "nvapi_QueryInterface", CallingConvention = CallingConvention.Cdecl, PreserveSig = true)]
[DefaultDllImportSearchPaths(DllImportSearchPath.System32)]
private static extern IntPtr NvAPI64_QueryInterface(uint interfaceId);
public static NvStatus NvAPI_GPU_GetFullName(NvPhysicalGpuHandle gpuHandle, out string name)
{
StringBuilder builder = new(SHORT_STRING_MAX);
NvStatus status = _nvAPI_GPU_GetFullName?.Invoke(gpuHandle, builder) ?? NvStatus.FunctionNotFound;
name = builder.ToString();
return status;
}
public static NvStatus NvAPI_GetInterfaceVersionString(out string version)
{
StringBuilder builder = new(SHORT_STRING_MAX);
NvStatus status = _nvAPI_GetInterfaceVersionString?.Invoke(builder) ?? NvStatus.FunctionNotFound;
version = builder.ToString();
return status;
}
private static void GetDelegate<T>(uint id, out T newDelegate) where T : class
{
IntPtr ptr = Environment.Is64BitProcess ? NvAPI64_QueryInterface(id) : NvAPI32_QueryInterface(id);
if (ptr != IntPtr.Zero)
newDelegate = Marshal.GetDelegateForFunctionPointer(ptr, typeof(T)) as T;
else
newDelegate = null;
}
public static bool DllExists()
{
IntPtr module = Kernel32.LoadLibrary(Environment.Is64BitProcess ? DllName64 : DllName);
if (module == IntPtr.Zero)
return false;
Kernel32.FreeLibrary(module);
return true;
}
internal static int MAKE_NVAPI_VERSION<T>(int ver)
{
return Marshal.SizeOf<T>() | (ver << 16);
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvFanCoolerControl
{
public uint Version;
private readonly uint _reserved;
public uint Count;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8, ArraySubType = UnmanagedType.U4)]
private readonly uint[] _reserved2;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = MAX_FAN_CONTROLLER_ITEMS)]
public NvFanCoolerControlItem[] Items;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvFanCoolerControlItem
{
public uint CoolerId;
public uint Level;
public NvFanControlMode ControlMode;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8, ArraySubType = UnmanagedType.U4)]
private readonly uint[] _reserved;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvPowerTopology
{
public int Version;
public uint Count;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = MAX_POWER_TOPOLOGIES, ArraySubType = UnmanagedType.Struct)]
public NvPowerTopologyEntry[] Entries;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvPowerTopologyEntry
{
public NvPowerTopologyDomain Domain;
private readonly uint _reserved;
public uint PowerUsage;
private readonly uint _reserved1;
}
internal enum NvStatus
{
OK = 0,
Error = -1,
LibraryNotFound = -2,
NoImplementation = -3,
ApiNotInitialized = -4,
InvalidArgument = -5,
NvidiaDeviceNotFound = -6,
EndEnumeration = -7,
InvalidHandle = -8,
IncompatibleStructVersion = -9,
HandleInvalidated = -10,
OpenGlContextNotCurrent = -11,
NoGlExpert = -12,
InstrumentationDisabled = -13,
ExpectedLogicalGpuHandle = -100,
ExpectedPhysicalGpuHandle = -101,
ExpectedDisplayHandle = -102,
InvalidCombination = -103,
NotSupported = -104,
PortIdNotFound = -105,
ExpectedUnattachedDisplayHandle = -106,
InvalidPerfLevel = -107,
DeviceBusy = -108,
NvPersistFileNotFound = -109,
PersistDataNotFound = -110,
ExpectedTvDisplay = -111,
ExpectedTvDisplayOnConnector = -112,
NoActiveSliTopology = -113,
SliRenderingModeNotAllowed = -114,
ExpectedDigitalFlatPanel = -115,
ArgumentExceedMaxSize = -116,
DeviceSwitchingNotAllowed = -117,
TestingClocksNotSupported = -118,
UnknownUnderscanConfig = -119,
TimeoutReconfiguringGpuTopo = -120,
DataNotFound = -121,
ExpectedAnalogDisplay = -122,
NoVidLink = -123,
RequiresReboot = -124,
InvalidHybridMode = -125,
MixedTargetTypes = -126,
Syswow64NotSupported = -127,
ImplicitSetGpuTopologyChangeNotAllowed = -128,
RequestUserToCloseNonMigratableApps = -129,
OutOfMemory = -130,
WasStillDrawing = -131,
FileNotFound = -132,
TooManyUniqueStateObjects = -133,
InvalidCall = -134,
D3D101LibraryNotFound = -135,
FunctionNotFound = -136
}
internal enum NvThermalController
{
None = 0,
GpuInternal,
Adm1032,
Max6649,
Max1617,
Lm99,
Lm89,
Lm64,
Adt7473,
SbMax6649,
VBiosEvt,
OS,
Unknown = -1
}
internal enum NvThermalTarget
{
None = 0,
Gpu = 1,
Memory = 2,
PowerSupply = 4,
Board = 8,
VisualComputingBoard = 9,
VisualComputingInlet = 10,
VisualComputingOutlet = 11,
All = 15,
Unknown = -1
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvSensor
{
public NvThermalController Controller;
public uint DefaultMinTemp;
public uint DefaultMaxTemp;
public uint CurrentTemp;
public NvThermalTarget Target;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvThermalSettings
{
public uint Version;
public uint Count;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = MAX_THERMAL_SENSORS_PER_GPU)]
public NvSensor[] Sensor;
}
[StructLayout(LayoutKind.Sequential)]
internal struct NvDisplayHandle
{
private readonly IntPtr ptr;
}
[StructLayout(LayoutKind.Sequential)]
internal struct NvPhysicalGpuHandle
{
private readonly IntPtr ptr;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvClocks
{
public uint Version;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = MAX_CLOCKS_PER_GPU)]
public uint[] Clock;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvDynamicPStatesInfo
{
public uint Version;
public uint Flags;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = MAX_GPU_UTILIZATIONS)]
public NvDynamicPState[] Utilizations;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvDynamicPState
{
public bool IsPresent;
public int Percentage;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvUsages
{
public uint Version;
private readonly uint _reserved;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)]
public NvUsagesEntry[] Entries;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvUsagesEntry
{
public uint IsPresent;
public uint Percentage;
private readonly uint _reserved1;
private readonly uint _reserved2;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvCooler
{
public int Type;
public int Controller;
public int DefaultMin;
public int DefaultMax;
public int CurrentMin;
public int CurrentMax;
public int CurrentLevel;
public int DefaultPolicy;
public int CurrentPolicy;
public int Target;
public int ControlType;
public int Active;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvFanCoolersStatus
{
public uint Version;
public uint Count;
public ulong Reserved1;
public ulong Reserved2;
public ulong Reserved3;
public ulong Reserved4;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = MAX_FAN_COOLERS_STATUS_ITEMS)]
internal NvFanCoolersStatusItem[] Items;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvFanCoolersStatusItem
{
public uint CoolerId;
public uint CurrentRpm;
public uint CurrentMinLevel;
public uint CurrentMaxLevel;
public uint CurrentLevel;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8, ArraySubType = UnmanagedType.U4)]
private readonly uint[] _reserved;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvCoolerSettings
{
public uint Version;
public uint Count;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = MAX_COOLERS_PER_GPU)]
public NvCooler[] Cooler;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvLevel
{
public int Level;
public NvLevelPolicy Policy;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvCoolerLevels
{
public uint Version;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = MAX_COOLERS_PER_GPU)]
public NvLevel[] Levels;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
public struct NvThermalSensors
{
internal uint Version;
internal uint Mask;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = THERMAL_SENSOR_RESERVED_COUNT)]
internal int[] Reserved;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = THERMAL_SENSOR_TEMPERATURE_COUNT)]
internal int[] Temperatures;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvMemoryInfo
{
public uint Version;
public uint DedicatedVideoMemory;
public uint AvailableDedicatedVideoMemory;
public uint SystemVideoMemory;
public uint SharedSystemMemory;
public uint CurrentAvailableDedicatedVideoMemory;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvDisplayDriverVersion
{
public uint Version;
public uint DriverVersion;
public uint BldChangeListNum;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = SHORT_STRING_MAX)]
public string BuildBranch;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = SHORT_STRING_MAX)]
public string Adapter;
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvGpuClockFrequencies
{
public uint Version;
private readonly uint _reserved;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = MAX_GPU_PUBLIC_CLOCKS)]
public NvGpuClockFrequenciesDomain[] Clocks;
}
internal enum NvGpuPublicClockId
{
Graphics = 0,
Memory = 4,
Processor = 7,
Video = 8,
Undefined = MAX_CLOCKS_PER_GPU
}
internal enum NvGpuClockFrequenciesClockType
{
CurrentFrequency,
BaseClock,
BoostClock,
ClockTypeNumber
}
internal enum NvCoolerTarget
{
None = 0,
Gpu,
Memory,
PowerSupply = 4,
All = 7 // This cooler cools all of the components related to its target gpu.
}
[StructLayout(LayoutKind.Sequential, Pack = 8)]
internal struct NvGpuClockFrequenciesDomain
{
private readonly uint _isPresent;
public uint Frequency;
public bool IsPresent => (_isPresent & 1) != 0;
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate NvStatus NvAPI_InitializeDelegate();
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate NvStatus NvAPI_GPU_GetFullNameDelegate(NvPhysicalGpuHandle gpuHandle, StringBuilder name);
}