Files
2025-04-07 07:44:27 -07:00

47 lines
1.4 KiB
C#

// This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
// If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
// Copyright (C) LibreHardwareMonitor and Contributors.
// All Rights Reserved.
// ReSharper disable IdentifierTypo
// ReSharper disable InconsistentNaming
using System.Runtime.InteropServices;
namespace LibreHardwareMonitor.Interop;
internal static class D3dkmdt
{
internal enum DXGK_ENGINE_TYPE
{
DXGK_ENGINE_TYPE_OTHER = 0,
DXGK_ENGINE_TYPE_3D = 1,
DXGK_ENGINE_TYPE_VIDEO_DECODE = 2,
DXGK_ENGINE_TYPE_VIDEO_ENCODE = 3,
DXGK_ENGINE_TYPE_VIDEO_PROCESSING = 4,
DXGK_ENGINE_TYPE_SCENE_ASSEMBLY = 5,
DXGK_ENGINE_TYPE_COPY = 6,
DXGK_ENGINE_TYPE_OVERLAY = 7,
DXGK_ENGINE_TYPE_CRYPTO,
DXGK_ENGINE_TYPE_MAX
}
[StructLayout(LayoutKind.Sequential)]
internal struct DXGK_NODEMETADATA_FLAGS
{
public uint Value;
}
[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
internal struct DXGK_NODEMETADATA
{
public DXGK_ENGINE_TYPE EngineType;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
public string FriendlyName;
public DXGK_NODEMETADATA_FLAGS Flags;
public byte GpuMmuSupported;
public byte IoMmuSupported;
}
}