47 lines
1.4 KiB
C#
47 lines
1.4 KiB
C#
// This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
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// If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
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// Copyright (C) LibreHardwareMonitor and Contributors.
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// All Rights Reserved.
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// ReSharper disable IdentifierTypo
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// ReSharper disable InconsistentNaming
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using System.Runtime.InteropServices;
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namespace LibreHardwareMonitor.Interop;
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internal static class D3dkmdt
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{
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internal enum DXGK_ENGINE_TYPE
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{
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DXGK_ENGINE_TYPE_OTHER = 0,
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DXGK_ENGINE_TYPE_3D = 1,
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DXGK_ENGINE_TYPE_VIDEO_DECODE = 2,
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DXGK_ENGINE_TYPE_VIDEO_ENCODE = 3,
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DXGK_ENGINE_TYPE_VIDEO_PROCESSING = 4,
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DXGK_ENGINE_TYPE_SCENE_ASSEMBLY = 5,
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DXGK_ENGINE_TYPE_COPY = 6,
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DXGK_ENGINE_TYPE_OVERLAY = 7,
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DXGK_ENGINE_TYPE_CRYPTO,
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DXGK_ENGINE_TYPE_MAX
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct DXGK_NODEMETADATA_FLAGS
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{
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public uint Value;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
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internal struct DXGK_NODEMETADATA
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{
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public DXGK_ENGINE_TYPE EngineType;
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
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public string FriendlyName;
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public DXGK_NODEMETADATA_FLAGS Flags;
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public byte GpuMmuSupported;
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public byte IoMmuSupported;
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}
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} |