Files
CarlMonitor/LibreHardwareMonitor-0.9.4/LibreHardwareMonitorLib/Hardware/Controller/Nzxt/KrakenV3.cs
2025-04-07 07:44:27 -07:00

251 lines
8.7 KiB
C#

using System;
using HidSharp;
namespace LibreHardwareMonitor.Hardware.Controller.Nzxt;
/// <summary>
/// Support for the KrakenZ devices.
/// </summary>
internal sealed class KrakenV3 : Hardware
{
private static readonly byte[] _getFirmwareInfo = [0x10, 0x01];
private static readonly byte[] _setFanTarget = new byte[64];
private static readonly byte[] _setPumpTarget = new byte[64];
private static readonly byte[] _statusRequest = [0x74, 0x01];
private readonly Sensor _fan;
private readonly bool _fanControl;
private readonly Sensor _fanRpm;
private readonly Sensor _pump;
private readonly Sensor _pumpRpm;
private readonly byte[] _rawData = new byte[64];
private readonly HidStream _stream;
private readonly string _supportedFirmware;
private readonly Sensor _temperature;
private volatile bool _controllingFans;
private volatile bool _controllingPump;
public KrakenV3(HidDevice dev, ISettings settings) : base("Nzxt Kraken Z", new Identifier(dev), settings)
{
switch (dev.ProductID)
{
case 0x3008:
Name = "NZXT Kraken Z3";
_fanControl = true;
_supportedFirmware = "5.7.0";
Array.Copy(new byte[] { 0x72, 0x01, 0x00, 0x00 }, 0, _setPumpTarget, 0, 4);
Array.Copy(new byte[] { 0x72, 0x02, 0x00, 0x00 }, 0, _setFanTarget, 0, 4);
break;
case 0x300C:
Name = "NZXT Kraken Elite";
_fanControl = true;
_supportedFirmware = "1.2.4";
Array.Copy(new byte[] { 0x72, 0x01, 0x01, 0x00 }, 0, _setPumpTarget, 0, 4);
Array.Copy(new byte[] { 0x72, 0x02, 0x01, 0x01 }, 0, _setFanTarget, 0, 4);
break;
case 0x300E:
Name = "NZXT Kraken";
_fanControl = true;
_supportedFirmware = "1.2.4"; // Firmware version to be confirmed
Array.Copy(new byte[] { 0x72, 0x01, 0x01, 0x00 }, 0, _setPumpTarget, 0, 4);
Array.Copy(new byte[] { 0x72, 0x02, 0x01, 0x01 }, 0, _setFanTarget, 0, 4);
break;
default:
Name = "NZXT Kraken X3";
_fanControl = false;
_supportedFirmware = "2.1.0";
Array.Copy(new byte[] { 0x72, 0x01, 0x00, 0x00 }, 0, _setPumpTarget, 0, 4);
break;
}
FillTargetArray(_setPumpTarget, 60);
FillTargetArray(_setFanTarget, 40);
if (dev.TryOpen(out _stream))
{
_stream.ReadTimeout = 5000;
_stream.Write(_getFirmwareInfo);
int tries = 0;
while (FirmwareVersion == null && tries++ < 10)
{
_stream.Read(_rawData);
if (_rawData[0] == 0x11 && _rawData[1] == 0x01)
FirmwareVersion = $"{_rawData[0x11]}.{_rawData[0x12]}.{_rawData[0x13]}";
}
if (FirmwareVersion == null)
return;
// Liquid temperature
_temperature = new Sensor("Liquid", 0, SensorType.Temperature, this, [], settings);
ActivateSensor(_temperature);
// Pump Control
_pump = new Sensor("Pump Control", 0, SensorType.Control, this, [], settings);
Control pumpControl = new(_pump, settings, 20, 100);
_pump.Control = pumpControl;
pumpControl.ControlModeChanged += PumpSoftwareControlValueChanged;
pumpControl.SoftwareControlValueChanged += PumpSoftwareControlValueChanged;
PumpSoftwareControlValueChanged(pumpControl);
ActivateSensor(_pump);
// Pump RPM
_pumpRpm = new Sensor("Pump", 0, SensorType.Fan, this, [], settings);
ActivateSensor(_pumpRpm);
if (_fanControl)
{
// Fan Control
_fan = new Sensor("Fans Control", 1, SensorType.Control, this, [], settings);
Control fanControl = new(_fan, settings, 20, 100);
_fan.Control = fanControl;
fanControl.ControlModeChanged += FanSoftwareControlValueChanged;
fanControl.SoftwareControlValueChanged += FanSoftwareControlValueChanged;
FanSoftwareControlValueChanged(fanControl);
ActivateSensor(_fan);
// Fan RPM
_fanRpm = new Sensor("Fans", 1, SensorType.Fan, this, [], settings);
ActivateSensor(_fanRpm);
}
IsValid = true;
}
}
public string FirmwareVersion { get; }
public override HardwareType HardwareType => HardwareType.Cooler;
public bool IsValid { get; }
public string Status => FirmwareVersion != _supportedFirmware ? $"Status: Untested firmware version {FirmwareVersion}! Please consider updating to version {_supportedFirmware}" : "Status: OK";
private static void FillTargetArray(byte[] targetArray, byte value)
{
for (byte i = 4; i < targetArray.Length; i++)
targetArray[i] = value;
}
private void PumpSoftwareControlValueChanged(Control control)
{
try
{
switch (control.ControlMode)
{
case ControlMode.Software:
float value = control.SoftwareValue;
FillTargetArray(_setPumpTarget, (byte)(value > 100 ? 100 : value < 0 ? 0 : value));
_controllingPump = true;
_stream.Write(_setPumpTarget);
_pump.Value = value;
break;
case ControlMode.Default:
// There isn't a "default" mode with this pump, but a safe setting is 60%
FillTargetArray(_setPumpTarget, 60);
_stream.Write(_setPumpTarget);
break;
}
}
catch (ObjectDisposedException)
{
// Could be unplugged, or the app is stopping...
}
}
private void FanSoftwareControlValueChanged(Control control)
{
try
{
switch (control.ControlMode)
{
case ControlMode.Software:
float value = control.SoftwareValue;
FillTargetArray(_setFanTarget, (byte)(value > 100 ? 100 : value < 0 ? 0 : value));
_controllingFans = true;
_stream.Write(_setFanTarget);
_fan.Value = value;
break;
case ControlMode.Default:
// There isn't a "default" mode with this fan, but a safe setting is 40%
FillTargetArray(_setFanTarget, 40);
_stream.Write(_setFanTarget);
break;
}
}
catch (ObjectDisposedException)
{
// Could be unplugged, or the app is stopping...
}
}
public override void Close()
{
base.Close();
_stream?.Close();
}
public override void Update()
{
try
{
_stream.Write(_statusRequest);
do
{
_stream.Read(_rawData);
}
while (_rawData[0] != 0x75 || _rawData[1] != 0x1);
_temperature.Value = _rawData[15] + (_rawData[16] / 10.0f);
_pumpRpm.Value = (_rawData[18] << 8) | _rawData[17];
// The following logic makes sure the pump is set to the controlling value. This pump sometimes sets itself to 0% when instructed to a value.
if (!_controllingPump)
{
_pump.Value = _rawData[19];
}
else if (_pump.Value != _rawData[19])
{
float value = _pump.Value.GetValueOrDefault();
FillTargetArray(_setPumpTarget, (byte)value);
_stream.Write(_setPumpTarget);
}
else
{
_controllingPump = false;
}
if (_fanControl)
{
_fanRpm.Value = (_rawData[24] << 8) | _rawData[23];
if (!_controllingFans)
{
_fan.Value = _rawData[25];
}
else if (_fan.Value != _rawData[25])
{
float value = _fan.Value.GetValueOrDefault();
FillTargetArray(_setFanTarget, (byte)value);
_stream.Write(_setFanTarget);
}
else
{
_controllingFans = false;
}
}
}
catch (ObjectDisposedException)
{
// Could be unplugged, or the app is stopping...
}
}
}