Files
CarlMonitor/LibreHardwareMonitor-0.9.4/LibreHardwareMonitorLib/Hardware/Cpu/CpuLoad.cs
2025-04-07 07:44:27 -07:00

185 lines
5.9 KiB
C#

// This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
// If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
// Copyright (C) LibreHardwareMonitor and Contributors.
// Partial Copyright (C) Michael Möller <mmoeller@openhardwaremonitor.org> and Contributors.
// All Rights Reserved.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
namespace LibreHardwareMonitor.Hardware.Cpu;
internal class CpuLoad
{
private readonly float[] _threadLoads;
private long[] _idleTimes;
private float _totalLoad;
private long[] _totalTimes;
public CpuLoad(CpuId[][] cpuid)
{
_threadLoads = new float[cpuid.Sum(x => x.Length)];
_totalLoad = 0;
try
{
GetTimes(out _idleTimes, out _totalTimes);
}
catch (Exception)
{
_idleTimes = null;
_totalTimes = null;
}
if (_idleTimes != null)
IsAvailable = true;
}
public bool IsAvailable { get; }
private static bool GetTimes(out long[] idle, out long[] total)
{
return !Software.OperatingSystem.IsUnix ? GetWindowsTimes(out idle, out total) : GetUnixTimes(out idle, out total);
}
private static bool GetWindowsTimes(out long[] idle, out long[] total)
{
idle = null;
total = null;
//Query processor idle information
Interop.NtDll.SYSTEM_PROCESSOR_IDLE_INFORMATION[] idleInformation = new Interop.NtDll.SYSTEM_PROCESSOR_IDLE_INFORMATION[64];
int idleSize = Marshal.SizeOf(typeof(Interop.NtDll.SYSTEM_PROCESSOR_IDLE_INFORMATION));
if (Interop.NtDll.NtQuerySystemInformation(Interop.NtDll.SYSTEM_INFORMATION_CLASS.SystemProcessorIdleInformation, idleInformation, idleInformation.Length * idleSize, out int idleReturn) != 0)
return false;
//Query processor performance information
Interop.NtDll.SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION[] perfInformation = new Interop.NtDll.SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION[64];
int perfSize = Marshal.SizeOf(typeof(Interop.NtDll.SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION));
if (Interop.NtDll.NtQuerySystemInformation(Interop.NtDll.SYSTEM_INFORMATION_CLASS.SystemProcessorPerformanceInformation,
perfInformation,
perfInformation.Length * perfSize,
out int perfReturn) != 0)
{
return false;
}
idle = new long[idleReturn / idleSize];
for (int i = 0; i < idle.Length; i++)
idle[i] = idleInformation[i].IdleTime;
total = new long[perfReturn / perfSize];
for (int i = 0; i < total.Length; i++)
total[i] = perfInformation[i].KernelTime + perfInformation[i].UserTime;
return true;
}
private static bool GetUnixTimes(out long[] idle, out long[] total)
{
idle = null;
total = null;
List<long> idleList = new();
List<long> totalList = new();
if (!File.Exists("/proc/stat"))
return false;
string[] cpuInfos = File.ReadAllLines("/proc/stat");
// currently parse the OverAll CPU info
// cpu 1583083 737 452845 36226266 723316 63685 31896 0 0 0
// cpu0 397468 189 109728 9040007 191429 16939 14954 0 0 0
// 0=cpu 1=user 2=nice 3=system 4=idle 5=iowait 6=irq 7=softirq 8=steal 9=guest 10=guest_nice
foreach (string cpuInfo in cpuInfos.Where(s => s.StartsWith("cpu") && s.Length > 3 && s[3] != ' '))
{
string[] overall = cpuInfo.Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
try
{
// Parse idle information.
idleList.Add(long.Parse(overall[4]));
}
catch
{
// Ignored.
}
// Parse total information = user + nice + system + idle + iowait + irq + softirq + steal + guest + guest_nice.
long currentTotal = 0;
foreach (string item in overall.Skip(1))
{
try
{
currentTotal += long.Parse(item);
}
catch
{
// Ignored.
}
}
totalList.Add(currentTotal);
}
idle = idleList.ToArray();
total = totalList.ToArray();
return true;
}
public float GetTotalLoad()
{
return _totalLoad;
}
public float GetThreadLoad(int thread)
{
return _threadLoads[thread];
}
public void Update()
{
if (_idleTimes == null || !GetTimes(out long[] newIdleTimes, out long[] newTotalTimes))
return;
int minDiff = Software.OperatingSystem.IsUnix ? 100 : 100000;
for (int i = 0; i < Math.Min(newTotalTimes.Length, _totalTimes.Length); i++)
{
if (newTotalTimes[i] - _totalTimes[i] < minDiff)
return;
}
if (newIdleTimes == null)
return;
float total = 0;
int count = 0;
for (int i = 0; i < _threadLoads.Length && i < _idleTimes.Length && i < newIdleTimes.Length; i++)
{
float idle = (newIdleTimes[i] - _idleTimes[i]) / (float)(newTotalTimes[i] - _totalTimes[i]);
_threadLoads[i] = 100f * (1.0f - Math.Min(idle, 1.0f));
total += idle;
count++;
}
if (count > 0)
{
total = 1.0f - (total / count);
total = total < 0 ? 0 : total;
}
else
{
total = 0;
}
_totalLoad = total * 100;
_totalTimes = newTotalTimes;
_idleTimes = newIdleTimes;
}
}