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using System;
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using HidSharp;
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namespace LibreHardwareMonitor.Hardware.Controller.Nzxt;
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/// <summary>
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/// Support for the KrakenZ devices.
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/// </summary>
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internal sealed class KrakenV3 : Hardware
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{
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private static readonly byte[] _getFirmwareInfo = [0x10, 0x01];
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private static readonly byte[] _setFanTarget = new byte[64];
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private static readonly byte[] _setPumpTarget = new byte[64];
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private static readonly byte[] _statusRequest = [0x74, 0x01];
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private readonly Sensor _fan;
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private readonly bool _fanControl;
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private readonly Sensor _fanRpm;
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private readonly Sensor _pump;
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private readonly Sensor _pumpRpm;
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private readonly byte[] _rawData = new byte[64];
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private readonly HidStream _stream;
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private readonly string _supportedFirmware;
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private readonly Sensor _temperature;
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private volatile bool _controllingFans;
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private volatile bool _controllingPump;
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public KrakenV3(HidDevice dev, ISettings settings) : base("Nzxt Kraken Z", new Identifier(dev), settings)
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{
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switch (dev.ProductID)
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{
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case 0x3008:
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Name = "NZXT Kraken Z3";
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_fanControl = true;
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_supportedFirmware = "5.7.0";
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Array.Copy(new byte[] { 0x72, 0x01, 0x00, 0x00 }, 0, _setPumpTarget, 0, 4);
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Array.Copy(new byte[] { 0x72, 0x02, 0x00, 0x00 }, 0, _setFanTarget, 0, 4);
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break;
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case 0x300C:
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Name = "NZXT Kraken Elite";
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_fanControl = true;
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_supportedFirmware = "1.2.4";
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Array.Copy(new byte[] { 0x72, 0x01, 0x01, 0x00 }, 0, _setPumpTarget, 0, 4);
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Array.Copy(new byte[] { 0x72, 0x02, 0x01, 0x01 }, 0, _setFanTarget, 0, 4);
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break;
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case 0x300E:
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Name = "NZXT Kraken";
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_fanControl = true;
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_supportedFirmware = "1.2.4"; // Firmware version to be confirmed
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Array.Copy(new byte[] { 0x72, 0x01, 0x01, 0x00 }, 0, _setPumpTarget, 0, 4);
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Array.Copy(new byte[] { 0x72, 0x02, 0x01, 0x01 }, 0, _setFanTarget, 0, 4);
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break;
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default:
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Name = "NZXT Kraken X3";
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_fanControl = false;
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_supportedFirmware = "2.1.0";
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Array.Copy(new byte[] { 0x72, 0x01, 0x00, 0x00 }, 0, _setPumpTarget, 0, 4);
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break;
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}
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FillTargetArray(_setPumpTarget, 60);
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FillTargetArray(_setFanTarget, 40);
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if (dev.TryOpen(out _stream))
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{
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_stream.ReadTimeout = 5000;
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_stream.Write(_getFirmwareInfo);
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int tries = 0;
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while (FirmwareVersion == null && tries++ < 10)
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{
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_stream.Read(_rawData);
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if (_rawData[0] == 0x11 && _rawData[1] == 0x01)
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FirmwareVersion = $"{_rawData[0x11]}.{_rawData[0x12]}.{_rawData[0x13]}";
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}
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if (FirmwareVersion == null)
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return;
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// Liquid temperature
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_temperature = new Sensor("Liquid", 0, SensorType.Temperature, this, [], settings);
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ActivateSensor(_temperature);
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// Pump Control
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_pump = new Sensor("Pump Control", 0, SensorType.Control, this, [], settings);
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Control pumpControl = new(_pump, settings, 20, 100);
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_pump.Control = pumpControl;
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pumpControl.ControlModeChanged += PumpSoftwareControlValueChanged;
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pumpControl.SoftwareControlValueChanged += PumpSoftwareControlValueChanged;
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PumpSoftwareControlValueChanged(pumpControl);
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ActivateSensor(_pump);
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// Pump RPM
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_pumpRpm = new Sensor("Pump", 0, SensorType.Fan, this, [], settings);
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ActivateSensor(_pumpRpm);
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if (_fanControl)
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{
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// Fan Control
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_fan = new Sensor("Fans Control", 1, SensorType.Control, this, [], settings);
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Control fanControl = new(_fan, settings, 20, 100);
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_fan.Control = fanControl;
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fanControl.ControlModeChanged += FanSoftwareControlValueChanged;
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fanControl.SoftwareControlValueChanged += FanSoftwareControlValueChanged;
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FanSoftwareControlValueChanged(fanControl);
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ActivateSensor(_fan);
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// Fan RPM
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_fanRpm = new Sensor("Fans", 1, SensorType.Fan, this, [], settings);
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ActivateSensor(_fanRpm);
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}
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IsValid = true;
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}
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}
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public string FirmwareVersion { get; }
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public override HardwareType HardwareType => HardwareType.Cooler;
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public bool IsValid { get; }
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public string Status => FirmwareVersion != _supportedFirmware ? $"Status: Untested firmware version {FirmwareVersion}! Please consider updating to version {_supportedFirmware}" : "Status: OK";
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private static void FillTargetArray(byte[] targetArray, byte value)
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{
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for (byte i = 4; i < targetArray.Length; i++)
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targetArray[i] = value;
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}
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private void PumpSoftwareControlValueChanged(Control control)
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{
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try
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{
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switch (control.ControlMode)
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{
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case ControlMode.Software:
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float value = control.SoftwareValue;
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FillTargetArray(_setPumpTarget, (byte)(value > 100 ? 100 : value < 0 ? 0 : value));
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_controllingPump = true;
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_stream.Write(_setPumpTarget);
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_pump.Value = value;
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break;
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case ControlMode.Default:
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// There isn't a "default" mode with this pump, but a safe setting is 60%
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FillTargetArray(_setPumpTarget, 60);
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_stream.Write(_setPumpTarget);
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break;
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}
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}
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catch (ObjectDisposedException)
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{
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// Could be unplugged, or the app is stopping...
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}
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}
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private void FanSoftwareControlValueChanged(Control control)
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{
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try
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{
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switch (control.ControlMode)
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{
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case ControlMode.Software:
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float value = control.SoftwareValue;
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FillTargetArray(_setFanTarget, (byte)(value > 100 ? 100 : value < 0 ? 0 : value));
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_controllingFans = true;
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_stream.Write(_setFanTarget);
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_fan.Value = value;
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break;
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case ControlMode.Default:
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// There isn't a "default" mode with this fan, but a safe setting is 40%
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FillTargetArray(_setFanTarget, 40);
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_stream.Write(_setFanTarget);
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break;
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}
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}
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catch (ObjectDisposedException)
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{
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// Could be unplugged, or the app is stopping...
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}
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}
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public override void Close()
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{
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base.Close();
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_stream?.Close();
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}
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public override void Update()
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{
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try
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{
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_stream.Write(_statusRequest);
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do
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{
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_stream.Read(_rawData);
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}
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while (_rawData[0] != 0x75 || _rawData[1] != 0x1);
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_temperature.Value = _rawData[15] + (_rawData[16] / 10.0f);
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_pumpRpm.Value = (_rawData[18] << 8) | _rawData[17];
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// The following logic makes sure the pump is set to the controlling value. This pump sometimes sets itself to 0% when instructed to a value.
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if (!_controllingPump)
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{
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_pump.Value = _rawData[19];
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}
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else if (_pump.Value != _rawData[19])
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{
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float value = _pump.Value.GetValueOrDefault();
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FillTargetArray(_setPumpTarget, (byte)value);
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_stream.Write(_setPumpTarget);
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}
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else
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{
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_controllingPump = false;
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}
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if (_fanControl)
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{
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_fanRpm.Value = (_rawData[24] << 8) | _rawData[23];
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if (!_controllingFans)
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{
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_fan.Value = _rawData[25];
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}
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else if (_fan.Value != _rawData[25])
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{
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float value = _fan.Value.GetValueOrDefault();
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FillTargetArray(_setFanTarget, (byte)value);
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_stream.Write(_setFanTarget);
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}
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else
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{
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_controllingFans = false;
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}
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}
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}
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catch (ObjectDisposedException)
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{
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// Could be unplugged, or the app is stopping...
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}
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}
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}
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